Week 5


Progress : 

  • Improve Enemy Patrol AI (Can Wait For A Few Seconds Before Change Direction And Will Attack Player While In Sight)
  • Main Menu Background Scale According With The Camera
  • Create An Enemy Health Bar (Have 3 Color --> Green (>50%), Yellow (>25%), Red (<= 25%)) 
  • Create Manual Restore Fireball Mechanic 
  • Create Range Enemy AI (Can Shoot Fireball On A Certain Distance)
  • Create A Mode Change Mechanic (Sword Or Fireballs)
  • Add Invulnerability After Get Hurt For A Few Seconds On Player (Have Flashing Red In Character As Invulnerability Indicator)
  • Add Invulnerability After Respawn For A Few Seconds On Player (Have Flashing Light Yellow In Character As Invulnerability Indicator)
  • Add Flashing Red Effect On Enemy When It Get Hurt
  • Add A Collision Mechanic (If The Player Collide With Enemy , The Player Get Hurt)

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