Week 3
Knight Adventura » Devlog
![](https://img.itch.zone/aW1nLzg0MzU3NDUucG5n/x200/C%2BvIUA.png)
![](https://img.itch.zone/aW1nLzg0MzU3NDcucG5n/x200/Y244Ve.png)
![](https://img.itch.zone/aW1nLzg0MzU3NDgucG5n/x200/XrT1wy.png)
![](https://img.itch.zone/aW1nLzg0MzU3NDkucG5n/x200/G%2Fay8V.png)
![](https://img.itch.zone/aW1nLzg0MzU3NTAucG5n/x200/LQloPf.png)
Progress :
- Change Loading Screen
- Create Enemy AI (Patrol)
- Inventory System (Done)
- Create Types of Object (Item That can be picked up (to inventory) , Examinable Object, Interactable Object, Stackable Item)
- Create Audio Manager
- Create A Lives Counter (3 Lives)
- Create Traps
- Create A Win Mechanics (Need To Find A Key To Open The Door) --> In Progress
- Create A Die And Respawn Condition With Animation --> In Progress
- Main Menu --> In Progress
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Knight Adventura
A 2D Platformer game
Status | Released |
Authors | Nicholas Tandinata, Xenoids, VitoSS10 |
Genre | Platformer, Adventure |
Tags | 2D, Action-Adventure, Casual, Exploration, Puzzle-Platformer, Singleplayer, Unity |
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